iOS Performs 3X Better Than Android When It Comes to HTML5 Games and Apps According to New Study by spaceport.io
Burlingame, Calif. (PRWEB) March 05, 2012
With Facebook, major carriers and handset manufacturers backing it, HTML5 is gaining traction as the go-to platform for rich mobile apps that reach all devices. Today spaceport.io is announcing the first-ever report on the technologys performance on top smartphone and tablet platforms. With the release of todays spaceport.io PerfMarks report, the company is adding to recent advances conducted by the HTML5 Consortium and their RingMarks interoperability report: to establish a series of objective benchmarks for judging HTML5 game performance across mobile operating systems and browsers. The formation of these benchmarks seeks to help create industry standards around HTML5 to better inform developers and ultimately meet consumer quality standards of free, paid and free-to-play content.
This PerfMarks report (the first in a series), available here, tested a devices ability to support HTML5 games by assessing the capability to animate image movement a key measure of game performance. The report measures the number of moving images on a screen at 30 frames per second (FPS), a frame rate which provides a near-native user experience.
Repeated tests, using a variety of animation techniques, show that iOS devices and browsers like the iPhone, iPad and mobile Safari perform far better than Android devices at registering image movement on-screen.